weatherless...................96.56125% offense.......................41.80601% hyperoffense..................32.14681% balance.......................19.17174% monotype...................... 7.43083% semistall..................... 3.67408% stall......................... 3.20137% sand.......................... 2.09009% monosteel..................... 1.20969% monowater..................... 0.90470% monofighting.................. 0.80013% monodragon.................... 0.79824% monobug....................... 0.66903% monoelectric.................. 0.64507% mononormal.................... 0.63753% monorock...................... 0.61426% monopsychic................... 0.59646% monoghost..................... 0.58619% hail.......................... 0.57849% monoflying.................... 0.57352% monoground.................... 0.47682% monodark...................... 0.44653% sun........................... 0.44379% monopoison.................... 0.41196% monofairy..................... 0.40700% monograss..................... 0.40374% monofire...................... 0.39964% rain.......................... 0.37499% monoice....................... 0.33699% sandoffense................... 0.24201% sandstall..................... 0.07822% hailoffense................... 0.05271% sunoffense.................... 0.04980% rainoffense................... 0.04861% multiweather.................. 0.04672% hailstall..................... 0.01455% dragmag....................... 0.01232% rainstall..................... 0.00976% sunstall...................... 0.00702% batonpass..................... 0.00565% voltturn...................... 0.00257% swagplay...................... 0.00120% trickroom..................... 0.00034% Stalliness (mean: -0.481) |# -2.0|#### |################## -1.0|############################## |######################### 0.0|################### |########## +1.0|###### |### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%