weatherless...................96.76162% offense.......................42.94245% hyperoffense..................32.40034% balance.......................18.77800% monotype...................... 4.82796% semistall..................... 3.30241% stall......................... 2.57680% sand.......................... 2.03868% monosteel..................... 0.79507% monowater..................... 0.60577% monofighting.................. 0.57762% monodragon.................... 0.55127% hail.......................... 0.50858% monoelectric.................. 0.42714% sun........................... 0.42126% monobug....................... 0.41546% mononormal.................... 0.39602% monoflying.................... 0.37648% monoghost..................... 0.36436% monorock...................... 0.35678% monopsychic................... 0.34883% rain.......................... 0.31751% monoground.................... 0.31664% monodark...................... 0.25140% monopoison.................... 0.24994% monofire...................... 0.24588% monofairy..................... 0.23692% monograss..................... 0.23215% sandoffense................... 0.22431% monoice....................... 0.22017% sandstall..................... 0.05836% multiweather.................. 0.04610% hailoffense................... 0.04321% sunoffense.................... 0.04110% rainoffense................... 0.03946% hailstall..................... 0.01074% sunstall...................... 0.00517% dragmag....................... 0.00404% batonpass..................... 0.00370% rainstall..................... 0.00318% voltturn...................... 0.00263% swagplay...................... 0.00081% trickroom..................... 0.00022% Stalliness (mean: -0.509) |# -2.0|#### |################# -1.0|############################## |######################### 0.0|################## |######### +1.0|###### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.88%