weatherless...................97.13276% offense.......................46.43962% hyperoffense..................28.87412% balance.......................19.63001% semistall..................... 3.23632% sand.......................... 2.32545% stall......................... 1.81993% monotype...................... 1.31965% sun........................... 0.27478% monowater..................... 0.25151% hail.......................... 0.21729% monodragon.................... 0.18362% sandoffense................... 0.18314% monosteel..................... 0.16975% mononormal.................... 0.16248% monofighting.................. 0.14122% monobug....................... 0.11407% monoelectric.................. 0.11294% rain.......................... 0.08602% monoflying.................... 0.08081% monoghost..................... 0.07390% monoground.................... 0.06773% monoice....................... 0.06769% monopsychic................... 0.06269% monofire...................... 0.05416% monorock...................... 0.05183% multiweather.................. 0.03629% monograss..................... 0.03541% monopoison.................... 0.03247% monodark...................... 0.03224% sandstall..................... 0.02571% monofairy..................... 0.02205% sunoffense.................... 0.02038% rainoffense................... 0.01754% hailoffense................... 0.00372% voltturn...................... 0.00312% dragmag....................... 0.00194% swagplay...................... 0.00174% sunstall...................... 0.00041% rainstall..................... 0.00017% hailstall..................... 0.00000% trickroom..................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.500) | -2.0|### |############# -1.0|############################## |######################## 0.0|################ |######### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.97%