weatherless...................97.59833% offense.......................48.88595% hyperoffense..................27.79881% balance.......................17.63612% semistall..................... 3.02436% stall......................... 2.65476% sand.......................... 2.13425% monotype...................... 1.73797% monowater..................... 0.45324% monodragon.................... 0.33997% monosteel..................... 0.25425% monobug....................... 0.19087% monoelectric.................. 0.18583% monofighting.................. 0.18193% sandoffense................... 0.16348% monoghost..................... 0.16126% hail.......................... 0.14500% monoground.................... 0.08971% rain.......................... 0.08510% sun........................... 0.08009% monoflying.................... 0.08007% mononormal.................... 0.07605% monopsychic................... 0.07559% monofire...................... 0.07100% monoice....................... 0.06121% monorock...................... 0.05285% multiweather.................. 0.04276% monodark...................... 0.03925% monopoison.................... 0.03591% sandstall..................... 0.03535% monograss..................... 0.03454% monofairy..................... 0.01486% sunoffense.................... 0.00782% hailoffense................... 0.00151% swagplay...................... 0.00137% rainoffense................... 0.00125% voltturn...................... 0.00107% sunstall...................... 0.00027% rainstall..................... 0.00015% dragmag....................... 0.00000% hailstall..................... 0.00000% trickroom..................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.508) | -2.0|### |############# -1.0|############################## |########################### 0.0|############### |######## +1.0|#### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.97%