weatherless...................63.80470% offense.......................38.64601% balance.......................35.26864% rain..........................19.19367% sun...........................15.71763% hyperoffense..................15.37220% voltturn......................10.68961% semistall..................... 6.98551% stall......................... 3.72763% multiweather.................. 3.01668% sand.......................... 2.56856% rainoffense................... 2.37843% sunoffense.................... 1.92949% hail.......................... 1.80230% choice........................ 1.38235% monotype...................... 1.19442% sunstall...................... 1.10453% trickroom..................... 0.87872% hailoffense................... 0.57840% monoelectric.................. 0.38372% dragmag....................... 0.33606% rainstall..................... 0.30146% monoflying.................... 0.16246% sandoffense................... 0.12883% monoghost..................... 0.09639% monosteel..................... 0.09263% monofire...................... 0.09221% monodragon.................... 0.07213% trickrain..................... 0.06727% tricksun...................... 0.06394% monobug....................... 0.06371% monowater..................... 0.05826% monodark...................... 0.05189% monorock...................... 0.04314% monoice....................... 0.03997% sandstall..................... 0.03881% monopsychic................... 0.03292% monofighting.................. 0.03039% mononormal.................... 0.03031% monoground.................... 0.02991% monopoison.................... 0.02986% monofairy..................... 0.02825% monograss..................... 0.02216% tailwind...................... 0.01639% trapper....................... 0.01439% hailstall..................... 0.01225% tricksand..................... 0.00904% gravity....................... 0.00658% allweather.................... 0.00650% Stalliness (mean: -0.075) |# -2.0|## |###### -1.5|######## |############# -1.0|################## |##################### -0.5|########################### |############################# 0.0|############################## |############################ +0.5|###################### |################## +1.0|################ |######## +1.5|### |## +2.0|### |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%