weatherless...................63.96292% balance.......................38.37494% offense.......................31.61271% rain..........................19.74664% sun...........................15.17268% hyperoffense..................14.78756% voltturn......................12.85217% semistall..................... 9.51679% stall......................... 5.70800% rainoffense................... 3.12189% sunoffense.................... 2.26270% sand.......................... 2.04497% multiweather.................. 1.98996% monotype...................... 1.30342% sunstall...................... 1.28052% hail.......................... 1.08100% trickroom..................... 1.07151% monoelectric.................. 0.85538% choice........................ 0.67688% hailoffense................... 0.51897% rainstall..................... 0.29711% dragmag....................... 0.20996% monoflying.................... 0.14643% tricksun...................... 0.08262% sandstall..................... 0.07641% monoghost..................... 0.06501% monorock...................... 0.05588% monosteel..................... 0.05472% trickrain..................... 0.04663% monoice....................... 0.03798% monodragon.................... 0.03102% monodark...................... 0.02294% sandoffense................... 0.02042% gravity....................... 0.01969% monofire...................... 0.01777% monowater..................... 0.01041% hailstall..................... 0.00973% monobug....................... 0.00957% tailwind...................... 0.00356% tricksand..................... 0.00166% trapper....................... 0.00093% monopsychic................... 0.00078% monopoison.................... 0.00077% monoground.................... 0.00077% monofairy..................... 0.00012% monofighting.................. 0.00012% mononormal.................... 0.00009% monograss..................... 0.00004% allweather.................... 0.00000% Stalliness (mean: 0.077) |## -2.0|## |######### -1.5|####### |########## -1.0|################ |################ -0.5|######################### |############################ 0.0|######################### |############################## +0.5|########################### |######################### +1.0|######################## |######### +1.5|##### |### +2.0|#### |## +2.5|# |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.36%