weatherless...................80.29687% offense.......................49.50521% hyperoffense..................25.77010% balance.......................19.79944% monotype......................10.44174% rain.......................... 8.86892% batonpass..................... 5.85297% sun........................... 5.38603% sand.......................... 5.34372% semistall..................... 2.68655% stall......................... 2.23869% hail.......................... 1.99591% multiweather.................. 1.82791% rainoffense................... 1.75775% voltturn...................... 1.66990% choice........................ 1.46805% mononormal.................... 1.32604% monoflying.................... 1.12912% monosteel..................... 1.05434% monofighting.................. 1.02188% monowater..................... 1.01880% monobug....................... 0.92342% monopsychic................... 0.91295% monofairy..................... 0.91234% sunoffense.................... 0.90588% monodragon.................... 0.79526% monofire...................... 0.73495% monoghost..................... 0.71956% sandoffense................... 0.71310% monoelectric.................. 0.58587% monoice....................... 0.57725% monograss..................... 0.51540% monodark...................... 0.42971% monoground.................... 0.41740% trickroom..................... 0.40171% monorock...................... 0.39755% sandstall..................... 0.39417% monopoison.................... 0.36555% trapper....................... 0.31078% hailoffense................... 0.30539% dragmag....................... 0.18893% tailwind...................... 0.12524% rainstall..................... 0.09185% sunstall...................... 0.03015% tricksun...................... 0.02754% trickrain..................... 0.02262% tricksand..................... 0.01539% hailstall..................... 0.01523% gravity....................... 0.00831% swagplay...................... 0.00646% allweather.................... 0.00462% trickhail..................... 0.00308% Stalliness (mean: -0.463) -3.0|# |# -2.0|#### |############# -1.0|########################## |############################## 0.0|###################### |########### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.87%