weatherless...................95.71304% offense.......................40.20409% balance.......................36.49816% stall.........................15.48051% hyperoffense.................. 6.30902% trickroom..................... 4.25675% gravity....................... 3.90171% sand.......................... 3.61096% voltturn...................... 1.72170% semistall..................... 1.50822% rain.......................... 0.42122% sun........................... 0.22259% monowater..................... 0.14631% rainoffense................... 0.14631% monotype...................... 0.14631% hail.......................... 0.03219% hailoffense................... 0.03219% sandoffense................... 0.03148% dragmag....................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% multiweather.................. 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.219) -2.0| |#### -1.0|# |############################## 0.0|######### |############## +1.0|######## |######## +2.0|#### |# +3.0| more negative = more offensive, more positive = more stall one # = 1.26%