weatherless...................87.34540% offense.......................39.06031% balance.......................35.94288% hyperoffense..................15.35127% sun........................... 8.67653% semistall..................... 6.84687% voltturn...................... 4.83233% stall......................... 2.79867% sand.......................... 2.54367% monotype...................... 2.42892% rain.......................... 1.05189% trickroom..................... 0.84789% monoghost..................... 0.50363% choice........................ 0.48451% sunoffense.................... 0.43988% hail.......................... 0.42076% monobug....................... 0.40163% sandstall..................... 0.32513% monoelectric.................. 0.29326% monodark...................... 0.26138% monosteel..................... 0.25500% monodragon.................... 0.23588% monopoison.................... 0.19125% monowater..................... 0.17850% monograss..................... 0.14663% sandoffense................... 0.13388% monofighting.................. 0.13388% monofire...................... 0.13388% tricksand..................... 0.12113% monoflying.................... 0.11475% sunstall...................... 0.08925% hailoffense................... 0.08288% rainoffense................... 0.06375% multiweather.................. 0.03825% monorock...................... 0.03825% monoground.................... 0.03825% monopsychic................... 0.03188% mononormal.................... 0.02550% dragmag....................... 0.01913% gravity....................... 0.01913% tricksun...................... 0.01913% monofairy..................... 0.01275% tailwind...................... 0.00638% monoice....................... 0.00638% Stalliness (mean: -0.109) |##### -2.0|### |###### -1.5|###### |############ -1.0|################### |######################## -0.5|############################## |############################## 0.0|########################## |############################# +0.5|######################## |##################### +1.0|############### |######### +1.5|#### |#### +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.37%