weatherless...................87.60274% balance.......................38.27333% offense.......................35.33241% hyperoffense..................15.19490% sun........................... 8.15271% semistall..................... 7.99067% voltturn...................... 5.59935% stall......................... 3.20869% sand.......................... 2.87939% monotype...................... 1.91673% rain.......................... 1.04062% trickroom..................... 0.97430% monoghost..................... 0.47637% sandstall..................... 0.42785% choice........................ 0.41529% sunoffense.................... 0.39758% hail.......................... 0.34951% monobug....................... 0.28060% monoelectric.................. 0.24873% monodark...................... 0.19998% monodragon.................... 0.18760% sandoffense................... 0.17480% monosteel..................... 0.16946% monopoison.................... 0.12307% tricksand..................... 0.12084% monofighting.................. 0.11339% monowater..................... 0.10694% monograss..................... 0.09575% monoflying.................... 0.08532% hailoffense................... 0.07792% monofire...................... 0.07474% sunstall...................... 0.07096% rainoffense................... 0.03494% multiweather.................. 0.02497% monorock...................... 0.02391% gravity....................... 0.02202% monopsychic................... 0.02126% monoground.................... 0.02087% mononormal.................... 0.01920% tricksun...................... 0.01479% dragmag....................... 0.01022% monofairy..................... 0.00819% tailwind...................... 0.00760% monoice....................... 0.00409% Stalliness (mean: -0.055) |##### -2.0|### |###### -1.5|###### |########### -1.0|################# |##################### -0.5|########################### |########################### 0.0|######################## |############################## +0.5|######################### |######################## +1.0|################## |########## +1.5|#### |#### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.38%