weatherless...................89.15702% balance.......................47.03484% offense.......................19.86461% semistall.....................13.97043% hyperoffense..................13.93377% voltturn...................... 8.95679% stall......................... 5.19636% sand.......................... 4.86923% sun........................... 4.68845% rain.......................... 1.23642% trickroom..................... 1.08144% sandstall..................... 0.99788% sandoffense................... 0.57981% monotype...................... 0.56665% monoghost..................... 0.32167% monoelectric.................. 0.15813% choice........................ 0.15412% tricksand..................... 0.11088% sunoffense.................... 0.09160% hail.......................... 0.04888% monodark...................... 0.03772% sunstall...................... 0.03206% monobug....................... 0.02336% hailoffense................... 0.02279% monograss..................... 0.00949% monodragon.................... 0.00774% gravity....................... 0.00661% monofighting.................. 0.00441% monoflying.................... 0.00222% monowater..................... 0.00190% monofire...................... 0.00044% monosteel..................... 0.00020% monopoison.................... 0.00010% rainoffense................... 0.00007% dragmag....................... 0.00000% tailwind...................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% tricksun...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.188) |###### -2.0|#### |###### -1.5|#### |###### -1.0|####### |########## -0.5|############## |########### 0.0|############# |############################## +0.5|##################### |############################# +1.0|########################## |################ +1.5|#### |##### +2.0|#### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.46%