offense.......................60.30249% weatherless...................56.82438% balance.......................27.35429% rain..........................25.38407% sun...........................17.64873% hyperoffense..................10.34552% multiweather.................. 6.67881% sand.......................... 5.15353% trickroom..................... 5.08853% monotype...................... 2.65047% rainoffense................... 2.05446% tailwind...................... 1.89973% hail.......................... 1.89882% semistall..................... 1.74317% voltturn...................... 0.94941% trickrain..................... 0.83771% sunoffense.................... 0.73884% choice........................ 0.60059% tricksun...................... 0.58960% monowater..................... 0.43579% monopsychic................... 0.30487% stall......................... 0.25452% tricksand..................... 0.25086% sandoffense................... 0.24262% monoghost..................... 0.22339% monosteel..................... 0.21149% monoice....................... 0.19226% monofairy..................... 0.18311% monodark...................... 0.17578% monoelectric.................. 0.16663% batonpass..................... 0.15289% monodragon.................... 0.13092% monopoison.................... 0.12909% hailoffense................... 0.10254% monobug....................... 0.09613% monofire...................... 0.07965% monofighting.................. 0.07874% gravity....................... 0.06134% monoflying.................... 0.06134% monograss..................... 0.05585% dragmag....................... 0.05310% monoground.................... 0.04944% rainstall..................... 0.04303% monorock...................... 0.04211% mononormal.................... 0.03937% sandstall..................... 0.03662% trapper....................... 0.02380% trickhail..................... 0.02014% hailstall..................... 0.01099% sunstall...................... 0.00641% Stalliness (mean: -0.285) |# -1.5|### |####### -1.0|################ |###################### -0.5|############################## |############################## 0.0|########################### |################## +0.5|########## |##### +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.58%