offense.......................61.31525% weatherless...................52.31600% rain..........................29.05745% balance.......................26.44408% sun...........................19.68180% hyperoffense..................10.46863% multiweather.................. 7.48457% trickroom..................... 6.04489% sand.......................... 4.60578% rainoffense................... 2.47091% tailwind...................... 2.29014% monotype...................... 2.24447% hail.......................... 2.01001% semistall..................... 1.55312% trickrain..................... 1.09500% voltturn...................... 0.96851% sunoffense.................... 0.75631% tricksun...................... 0.65596% choice........................ 0.60814% monowater..................... 0.35065% tricksand..................... 0.29532% monopsychic................... 0.27647% stall......................... 0.21892% monoghost..................... 0.21205% sandoffense................... 0.20509% monosteel..................... 0.19263% monoice....................... 0.17827% monodark...................... 0.15664% monofairy..................... 0.15214% batonpass..................... 0.13024% monopoison.................... 0.12805% hailoffense................... 0.11989% monoelectric.................. 0.11442% monodragon.................... 0.09219% gravity....................... 0.07664% monofire...................... 0.06785% monobug....................... 0.05860% monofighting.................. 0.05852% monoground.................... 0.05348% monoflying.................... 0.05316% rainstall..................... 0.04785% dragmag....................... 0.04196% monograss..................... 0.04127% sandstall..................... 0.03505% monorock...................... 0.03383% mononormal.................... 0.02737% trickhail..................... 0.02489% trapper....................... 0.01784% sunstall...................... 0.01015% hailstall..................... 0.00642% Stalliness (mean: -0.298) |# -1.5|### |####### -1.0|################ |###################### -0.5|############################# |############################## 0.0|########################### |################# +0.5|######### |##### +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.59%