weatherless...................73.48661% offense.......................42.98647% balance.......................28.98333% hyperoffense..................20.41541% hail..........................11.49904% sand.......................... 7.93933% voltturn...................... 6.62066% semistall..................... 6.15947% rain.......................... 4.70074% monotype...................... 3.76469% sun........................... 3.14977% trickroom..................... 1.81060% choice........................ 1.73545% hailoffense................... 1.65346% stall......................... 1.45532% sandoffense................... 1.28792% mononormal.................... 1.03512% monoice....................... 1.02487% multiweather.................. 0.76865% sunoffense.................... 0.75157% monobug....................... 0.60467% rainoffense................... 0.58418% tricksand..................... 0.36895% monoelectric.................. 0.32113% trickhail..................... 0.19473% sandstall..................... 0.18448% hailstall..................... 0.15031% dragmag....................... 0.14690% monodragon.................... 0.14348% batonpass..................... 0.10590% monorock...................... 0.10590% monosteel..................... 0.10249% monopsychic................... 0.09565% monoghost..................... 0.06832% monofighting.................. 0.06149% monodark...................... 0.06149% monofire...................... 0.06149% monoflying.................... 0.05466% monograss..................... 0.05124% monofairy..................... 0.05124% tricksun...................... 0.04783% monopoison.................... 0.04441% monowater..................... 0.04099% monoground.................... 0.03416% tailwind...................... 0.01025% rainstall..................... 0.00683% Stalliness (mean: -0.263) -2.0|## |###### -1.5|############ |##################### -1.0|########################## |############################# -0.5|############################## |############################## 0.0|######################### |#################### +0.5|####################### |############## +1.0|############# |###### +1.5|### |## +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.38%