weatherless...................74.57209% offense.......................42.22633% balance.......................29.53439% hyperoffense..................20.28352% hail..........................10.90928% sand.......................... 7.84651% voltturn...................... 7.42381% semistall..................... 6.50329% rain.......................... 4.45409% monotype...................... 3.82649% sun........................... 2.90949% trickroom..................... 2.00311% choice........................ 1.86806% hailoffense................... 1.46166% stall......................... 1.45248% sandoffense................... 1.22370% monoice....................... 1.11836% mononormal.................... 1.03571% sunoffense.................... 0.74802% rainoffense................... 0.71637% multiweather.................. 0.68532% monobug....................... 0.58053% monoelectric.................. 0.46635% tricksand..................... 0.45339% sandstall..................... 0.19456% trickhail..................... 0.17688% hailstall..................... 0.13447% dragmag....................... 0.12220% batonpass..................... 0.12134% monodragon.................... 0.11340% monorock...................... 0.09963% monosteel..................... 0.07265% monopsychic................... 0.05905% monoghost..................... 0.04986% tricksun...................... 0.04660% monofighting.................. 0.04511% monopoison.................... 0.04503% monofairy..................... 0.04087% monoflying.................... 0.04038% monofire...................... 0.03669% monograss..................... 0.03645% monodark...................... 0.03227% monowater..................... 0.03088% monoground.................... 0.02627% rainstall..................... 0.00731% tailwind...................... 0.00672% Stalliness (mean: -0.250) -2.0|## |####### -1.5|############ |##################### -1.0|########################### |############################## -0.5|############################## |############################## 0.0|######################### |##################### +0.5|######################## |############### +1.0|############### |###### +1.5|### |## +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.37%