weatherless...................76.75285% offense.......................53.47991% balance.......................28.46987% hyperoffense..................12.11947% sand..........................12.11661% sun........................... 8.69403% rain.......................... 4.91601% voltturn...................... 4.49751% semistall..................... 4.35418% multiweather.................. 3.59170% monotype...................... 2.24732% hail.......................... 2.20719% stall......................... 1.57656% trickroom..................... 0.75388% sandoffense................... 0.69655% sunoffense.................... 0.51023% monodragon.................... 0.37838% hailoffense................... 0.33251% monosteel..................... 0.27232% monowater..................... 0.26945% sandstall..................... 0.25798% monoflying.................... 0.25512% rainoffense................... 0.22645% monofire...................... 0.20925% monobug....................... 0.17486% choice........................ 0.16339% monopsychic................... 0.14619% monofighting.................. 0.13759% monoghost..................... 0.13186% tricksand..................... 0.12899% monodark...................... 0.12613% tricksun...................... 0.12613% monoelectric.................. 0.12613% monoground.................... 0.11466% monofairy..................... 0.09173% monopoison.................... 0.08026% monorock...................... 0.08026% mononormal.................... 0.07739% monograss..................... 0.04586% dragmag....................... 0.04013% monoice....................... 0.04013% gravity....................... 0.01433% tailwind...................... 0.00860% rainstall..................... 0.00860% sunstall...................... 0.00287% hailstall..................... 0.00287% Stalliness (mean: -0.203) |## -1.5|#### |########## -1.0|############## |###################### -0.5|############################## |########################## 0.0|######################## |################# +0.5|########### |########## +1.0|###### |##### +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%