weatherless...................83.72275% balance.......................42.68393% offense.......................38.63022% voltturn......................11.79963% hyperoffense.................. 9.89037% sand.......................... 9.72059% semistall..................... 6.27696% rain.......................... 4.99525% sun........................... 4.52457% stall......................... 2.51852% multiweather.................. 2.29163% trickroom..................... 0.88562% hail.......................... 0.65472% sandoffense................... 0.58849% sandstall..................... 0.51927% monotype...................... 0.40867% tricksand..................... 0.24921% sunoffense.................... 0.13267% monowater..................... 0.11357% rainoffense................... 0.11111% monodark...................... 0.06123% monofire...................... 0.05770% monosteel..................... 0.03571% monoghost..................... 0.02965% monorock...................... 0.02466% tricksun...................... 0.02282% monofairy..................... 0.02044% monobug....................... 0.01719% monopoison.................... 0.01398% monofighting.................. 0.01261% monopsychic................... 0.00899% monodragon.................... 0.00809% hailoffense................... 0.00786% monoflying.................... 0.00767% monoelectric.................. 0.00600% monoground.................... 0.00454% dragmag....................... 0.00343% choice........................ 0.00252% monoice....................... 0.00196% mononormal.................... 0.00035% monograss..................... 0.00004% sunstall...................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.040) |## -1.5|### |########### -1.0|############# |################ -0.5|######################## |################# 0.0|############################## |######################## +0.5|################### |########################## +1.0|########### |####### +1.5|### |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%