weatherless...................73.55894% offense.......................42.18329% balance.......................34.99869% hyperoffense..................13.86828% sand..........................10.82101% voltturn......................10.70775% sun........................... 8.10143% rain.......................... 6.72700% semistall..................... 5.98321% monotype...................... 3.88932% stall......................... 2.96652% hail.......................... 2.20506% multiweather.................. 1.32787% trickroom..................... 0.91091% sandoffense................... 0.81177% sunoffense.................... 0.77885% choice........................ 0.70295% dragmag....................... 0.62118% monowater..................... 0.45055% monobug....................... 0.41373% rainoffense................... 0.33924% hailoffense................... 0.29540% monoflying.................... 0.29053% mononormal.................... 0.28622% monoelectric.................. 0.27013% monosteel..................... 0.24501% monopsychic................... 0.24145% sandstall..................... 0.23157% monofairy..................... 0.22248% monodark...................... 0.20241% monofighting.................. 0.18131% monofire...................... 0.17840% monograss..................... 0.17049% monorock...................... 0.16726% monopoison.................... 0.16014% monodragon.................... 0.15899% monoghost..................... 0.14034% monoice....................... 0.13047% monoground.................... 0.11388% tricksun...................... 0.04966% trapper....................... 0.04714% tailwind...................... 0.04604% sunstall...................... 0.04549% rainstall..................... 0.04067% tricksand..................... 0.02356% trickhail..................... 0.01922% allweather.................... 0.01519% gravity....................... 0.01375% hailstall..................... 0.00547% trickrain..................... 0.00404% fear.......................... 0.00048% swagplay...................... 0.00022% Stalliness (mean: -0.092) -2.0|# |######## -1.0|################## |########################### 0.0|############################## |###################### +1.0|########### |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%