weatherless...................68.60646% offense.......................47.16161% hyperoffense..................31.86527% sun...........................19.26860% balance.......................16.51814% rain..........................12.33190% monotype...................... 8.26374% multiweather.................. 6.22997% sand.......................... 4.40333% sunoffense.................... 4.18459% batonpass..................... 3.69760% semistall..................... 2.38405% stall......................... 2.07092% rainoffense................... 1.88676% hail.......................... 1.72217% voltturn...................... 1.52546% mononormal.................... 1.05465% monowater..................... 0.95973% choice........................ 0.83879% sandoffense................... 0.80641% monoflying.................... 0.72906% monosteel..................... 0.67258% monobug....................... 0.60381% monoghost..................... 0.57947% monodragon.................... 0.57189% monopsychic................... 0.56142% monofighting.................. 0.54271% monodark...................... 0.49794% trickroom..................... 0.49435% monofairy..................... 0.48104% monofire...................... 0.45952% monoelectric.................. 0.42348% hailoffense................... 0.40604% sandstall..................... 0.35267% dragmag....................... 0.35253% monograss..................... 0.34474% monorock...................... 0.28871% monoground.................... 0.27123% monopoison.................... 0.24668% monoice....................... 0.23596% trapper....................... 0.14639% sunstall...................... 0.09210% tailwind...................... 0.06649% rainstall..................... 0.05094% trickrain..................... 0.04496% tricksun...................... 0.02926% tricksand..................... 0.02362% gravity....................... 0.01706% trickhail..................... 0.01513% hailstall..................... 0.00512% swagplay...................... 0.00334% allweather.................... 0.00284% fear.......................... 0.00040% Stalliness (mean: -0.558) -3.0| |# -2.0|#### |################# -1.0|############################## |############################ 0.0|################## |######### +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.87%