weatherless...................45.78963% sun...........................41.99700% offense.......................38.83358% hyperoffense..................26.55687% balance.......................22.34792% rain..........................17.40898% multiweather..................11.67234% stall......................... 8.46555% sunoffense.................... 7.27075% sand.......................... 6.66514% semistall..................... 3.79608% sandstall..................... 3.44035% batonpass..................... 2.00963% rainoffense................... 1.79024% monotype...................... 0.81728% sunstall...................... 0.38485% trickroom..................... 0.38306% choice........................ 0.27638% voltturn...................... 0.26853% rainstall..................... 0.21024% mononormal.................... 0.14514% hail.......................... 0.14103% dragmag....................... 0.13397% monopsychic................... 0.11051% monowater..................... 0.09927% sandoffense................... 0.09465% tricksand..................... 0.09321% trapper....................... 0.08612% monosteel..................... 0.07879% monoghost..................... 0.06473% monoelectric.................. 0.05794% monoflying.................... 0.04349% monofighting.................. 0.04308% monodragon.................... 0.04294% monoground.................... 0.04195% monodark...................... 0.04060% monofairy..................... 0.03976% hailoffense................... 0.03957% monobug....................... 0.03362% monofire...................... 0.02064% monoice....................... 0.01661% monopoison.................... 0.01364% monorock...................... 0.01325% trickrain..................... 0.00781% tricksun...................... 0.00731% monograss..................... 0.00709% tailwind...................... 0.00524% swagplay...................... 0.00177% hailstall..................... 0.00161% allweather.................... 0.00078% gravity....................... 0.00044% trickhail..................... 0.00001% fear.......................... 0.00000% Stalliness (mean: -0.178) -3.0| | -2.0|### |################# -1.0|############################## |######################## 0.0|################# |############### +1.0|####### |### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.79%