weatherless...................81.09355% balance.......................35.24780% offense.......................28.78756% sand..........................14.60404% hyperoffense..................13.18545% stall.........................13.08026% voltturn......................10.49720% semistall..................... 9.69894% sandstall..................... 4.57204% hail.......................... 4.23289% trickroom..................... 3.49220% hailoffense................... 0.68843% choice........................ 0.48461% monotype...................... 0.19365% monoghost..................... 0.06709% monoice....................... 0.06678% rain.......................... 0.05123% monoflying.................... 0.03033% monopoison.................... 0.02111% sun........................... 0.02053% tricksand..................... 0.01893% sunoffense.................... 0.00912% tricksun...................... 0.00671% mononormal.................... 0.00544% trickhail..................... 0.00243% multiweather.................. 0.00225% monosteel..................... 0.00071% monobug....................... 0.00058% monofire...................... 0.00050% monoelectric.................. 0.00046% monorock...................... 0.00045% monowater..................... 0.00045% monodark...................... 0.00019% tailwind...................... 0.00001% rainoffense................... 0.00001% monodragon.................... 0.00001% sandoffense................... 0.00000% monofairy..................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monofighting.................. 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.292) | -2.0| |## -1.5|########## |################# -1.0|########### |################## -0.5|################ |############### 0.0|################## |############################## +0.5|######################### |####### +1.0|################## |############ +1.5|## |#### +2.0|# |#### +2.5|# |######## +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%