weatherless...................95.40159% balance.......................43.62920% offense.......................29.60698% hyperoffense..................13.84340% semistall.....................10.32659% voltturn...................... 8.07430% sand.......................... 2.96607% stall......................... 2.59383% trickroom..................... 1.89409% sun........................... 0.78774% choice........................ 0.51793% hail.......................... 0.43477% rain.......................... 0.41118% sunoffense.................... 0.23338% monotype...................... 0.14785% dragmag....................... 0.12013% hailoffense................... 0.08065% sandoffense................... 0.07789% monopsychic................... 0.05857% gravity....................... 0.05206% rainoffense................... 0.05025% sandstall..................... 0.02814% monorock...................... 0.02664% monoelectric.................. 0.01178% monofighting.................. 0.00999% monograss..................... 0.00936% tailwind...................... 0.00924% trickrain..................... 0.00845% monodragon.................... 0.00755% monopoison.................... 0.00710% monoice....................... 0.00466% monofairy..................... 0.00423% monodark...................... 0.00310% mononormal.................... 0.00240% monoghost..................... 0.00144% multiweather.................. 0.00135% monobug....................... 0.00072% monowater..................... 0.00057% monosteel..................... 0.00023% monoflying.................... 0.00018% rainstall..................... 0.00004% monofire...................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.056) -2.0|###### |###### -1.5|########## |######### -1.0|########### |################ -0.5|##################### |####################### 0.0|############################# |############################# +0.5|############################## |############################# +1.0|################ |################### +1.5|### |## +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.38%