weatherless...................77.55893% balance.......................39.24368% offense.......................35.12415% voltturn......................15.25554% hyperoffense..................13.50407% sand..........................11.63085% semistall..................... 7.87274% rain.......................... 5.66069% stall......................... 4.25536% hail.......................... 3.00587% sun........................... 2.71473% choice........................ 1.64349% monotype...................... 1.21731% trickroom..................... 1.20302% sandstall..................... 0.91253% hailoffense................... 0.61668% dragmag....................... 0.56022% multiweather.................. 0.51096% sandoffense................... 0.49363% rainoffense................... 0.41030% sunoffense.................... 0.29509% monoice....................... 0.17266% monowater..................... 0.12075% monodragon.................... 0.11090% monosteel..................... 0.10526% tricksun...................... 0.10055% gravity....................... 0.09597% monobug....................... 0.08925% monoghost..................... 0.08319% monofighting.................. 0.06844% monopsychic................... 0.06696% monoflying.................... 0.06559% monoelectric.................. 0.06399% monodark...................... 0.05993% tailwind...................... 0.05901% monofairy..................... 0.05257% monopoison.................... 0.05045% rainstall..................... 0.05043% monofire...................... 0.04616% mononormal.................... 0.04584% monorock...................... 0.04385% monograss..................... 0.03386% monoground.................... 0.02952% tricksand..................... 0.02388% hailstall..................... 0.01146% sunstall...................... 0.01046% allweather.................... 0.00999% trickrain..................... 0.00810% trapper....................... 0.00509% trickhail..................... 0.00207% swagplay...................... 0.00082% fear.......................... 0.00023% Stalliness (mean: 0.020) -2.0|### |######## -1.0|############## |####################### 0.0|############################## |######################### +1.0|############## |##### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%