weatherless...................79.38486% balance.......................39.26061% offense.......................22.78787% voltturn......................20.15130% sand..........................14.72192% semistall.....................14.37274% hyperoffense..................12.14885% stall.........................11.42992% sandstall..................... 3.80309% rain.......................... 3.05326% hail.......................... 2.12531% choice........................ 1.62744% hailoffense................... 0.92644% sun........................... 0.91338% dragmag....................... 0.82984% sandoffense................... 0.72001% trickroom..................... 0.42358% rainoffense................... 0.23310% multiweather.................. 0.18806% monotype...................... 0.05977% gravity....................... 0.05697% sunoffense.................... 0.05591% tricksun...................... 0.04588% monoice....................... 0.01170% tricksand..................... 0.01086% monoflying.................... 0.00825% monodragon.................... 0.00626% monofairy..................... 0.00620% monopoison.................... 0.00522% monoelectric.................. 0.00515% rainstall..................... 0.00500% monowater..................... 0.00485% tailwind...................... 0.00463% monosteel..................... 0.00248% monoground.................... 0.00203% monofighting.................. 0.00150% monobug....................... 0.00136% monopsychic................... 0.00134% monoghost..................... 0.00115% trickrain..................... 0.00084% hailstall..................... 0.00079% mononormal.................... 0.00076% monodark...................... 0.00072% monograss..................... 0.00066% sunstall...................... 0.00062% trickhail..................... 0.00037% allweather.................... 0.00028% monorock...................... 0.00025% monofire...................... 0.00017% trapper....................... 0.00002% swagplay...................... 0.00001% fear.......................... 0.00000% Stalliness (mean: 0.363) -2.0|### |######## -1.0|######### |################# 0.0|#################### |############################## +1.0|##################### |########### +2.0|##### |##### +3.0|# more negative = more offensive, more positive = more stall one # = 0.77%