weatherless...................72.70778% offense.......................41.05376% balance.......................33.42183% hyperoffense..................15.17810% sand..........................11.06530% voltturn......................10.97790% rain.......................... 7.47197% hail.......................... 5.57553% semistall..................... 5.45350% stall......................... 4.89281% sun........................... 3.58674% trickroom..................... 1.84861% monotype...................... 1.81563% choice........................ 1.44129% sandstall..................... 1.17909% hailoffense................... 0.87896% sandoffense................... 0.71240% sunoffense.................... 0.68931% rainoffense................... 0.58047% monoice....................... 0.57223% trickhail..................... 0.43041% dragmag....................... 0.36939% multiweather.................. 0.36115% monobug....................... 0.15501% monodragon.................... 0.13852% monowater..................... 0.13028% monoghost..................... 0.12533% monoflying.................... 0.11544% monoground.................... 0.08575% monofire...................... 0.07916% monograss..................... 0.07586% monosteel..................... 0.07421% monodark...................... 0.07091% hailstall..................... 0.07091% mononormal.................... 0.06926% monofighting.................. 0.06431% gravity....................... 0.05442% tailwind...................... 0.05442% monopoison.................... 0.04947% monofairy..................... 0.04782% tricksun...................... 0.04782% monoelectric.................. 0.04453% monopsychic................... 0.02968% sunstall...................... 0.02803% monorock...................... 0.02639% trickrain..................... 0.02474% rainstall..................... 0.01649% allweather.................... 0.01154% trapper....................... 0.00660% tricksand..................... 0.00165% Stalliness (mean: -0.094) -2.0|### |######## -1.0|################ |######################### 0.0|############################## |##################### +1.0|######### |##### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.82%