weatherless...................76.61364% balance.......................34.38901% offense.......................34.32684% voltturn......................16.51475% hyperoffense..................13.40056% stall.........................10.28876% rain.......................... 9.15375% semistall..................... 7.59483% sand.......................... 6.81100% hail.......................... 5.65086% sun........................... 2.81266% choice........................ 2.11679% monotype...................... 1.77186% monoice....................... 1.23096% multiweather.................. 1.04189% trickroom..................... 0.87624% sunoffense.................... 0.51267% dragmag....................... 0.45629% monodragon.................... 0.39314% hailoffense................... 0.37350% sandoffense................... 0.35914% sandstall..................... 0.33055% rainoffense................... 0.28966% monoflying.................... 0.06336% tailwind...................... 0.05094% gravity....................... 0.03664% tricksun...................... 0.02643% monograss..................... 0.01835% monowater..................... 0.01678% monosteel..................... 0.01603% trickhail..................... 0.01561% monopoison.................... 0.01036% monobug....................... 0.01012% tricksand..................... 0.00681% rainstall..................... 0.00545% monofire...................... 0.00434% sunstall...................... 0.00393% trapper....................... 0.00390% monorock...................... 0.00329% hailstall..................... 0.00263% monofighting.................. 0.00221% monoghost..................... 0.00122% monofairy..................... 0.00102% monodark...................... 0.00050% mononormal.................... 0.00012% monoelectric.................. 0.00012% monoground.................... 0.00003% monopsychic................... 0.00001% trickrain..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.100) -2.0|### |######### -1.0|############### |######################## 0.0|############################## |############################ +1.0|########### |############### +2.0|#### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.71%