weatherless...................72.02156% offense.......................55.84476% balance.......................34.61480% sand..........................21.80082% voltturn......................12.29034% hyperoffense.................. 9.02263% rain.......................... 4.83643% hail.......................... 1.34120% semistall..................... 0.49650% stall......................... 0.02131% sandoffense................... 0.00111% trickroom..................... 0.00023% monopoison.................... 0.00000% sun........................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.325) |##### -1.5| |###### -1.0|##### |############################## -0.5|#### |######################### 0.0|######## |############### +0.5|################## |# +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 0.86%