weatherless...................85.91487% offense.......................46.74146% balance.......................35.10805% hyperoffense..................11.44332% voltturn......................10.07722% sand.......................... 8.36389% semistall..................... 4.53255% sun........................... 2.33513% monotype...................... 2.21516% stall......................... 2.17461% rain.......................... 1.98875% hail.......................... 1.54605% trickroom..................... 1.27739% choice........................ 0.46973% rainoffense................... 0.39707% sunoffense.................... 0.39707% monoelectric.................. 0.31935% sandoffense................... 0.31428% sandstall..................... 0.29569% monobug....................... 0.29231% monodark...................... 0.25261% monofighting.................. 0.21543% monorock...................... 0.18080% monoice....................... 0.14531% multiweather.................. 0.14278% mononormal.................... 0.13517% tricksand..................... 0.12842% dragmag....................... 0.11997% monopoison.................... 0.11574% monosteel..................... 0.11574% monoflying.................... 0.10560% monowater..................... 0.10391% monograss..................... 0.09547% monoghost..................... 0.08110% tailwind...................... 0.07012% monodragon.................... 0.06167% gravity....................... 0.06083% monoground.................... 0.05829% hailoffense................... 0.05407% monofairy..................... 0.05069% monofire...................... 0.04309% monopsychic................... 0.03802% hailstall..................... 0.03802% rainstall..................... 0.00507% fear.......................... 0.00084% trickrain..................... 0.00084% Stalliness (mean: -0.109) |### -1.5|##### |########## -1.0|############## |################### -0.5|########################## |############################## 0.0|############################## |######################### +0.5|################## |############ +1.0|####### |#### +1.5|### |# +2.0|# | +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%