weatherless...................87.34091% balance.......................40.46883% offense.......................36.69945% hyperoffense..................14.51618% voltturn......................12.00238% rain.......................... 6.56252% semistall..................... 4.82663% sun........................... 3.69888% stall......................... 3.48891% hail.......................... 2.28273% trickroom..................... 2.18510% sunoffense.................... 0.90907% choice........................ 0.43139% monotype...................... 0.42231% rainoffense................... 0.40739% tricksun...................... 0.35459% hailoffense................... 0.31369% sand.......................... 0.22935% tailwind...................... 0.13939% multiweather.................. 0.11439% monoelectric.................. 0.09253% trickhail..................... 0.09109% monofairy..................... 0.06641% monodragon.................... 0.06272% monowater..................... 0.05888% gravity....................... 0.05176% monoghost..................... 0.03907% monofire...................... 0.02020% monoice....................... 0.01785% monograss..................... 0.01688% monofighting.................. 0.01582% monobug....................... 0.01101% monosteel..................... 0.00887% sandoffense................... 0.00646% monopoison.................... 0.00519% dragmag....................... 0.00405% hailstall..................... 0.00378% mononormal.................... 0.00354% monoflying.................... 0.00264% sandstall..................... 0.00163% monodark...................... 0.00047% trickrain..................... 0.00045% trapper....................... 0.00043% monopsychic................... 0.00026% monorock...................... 0.00004% tricksand..................... 0.00001% sunstall...................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.048) -2.0|### |####### -1.5|########## |########## -1.0|########## |############ -0.5|######################## |############################# 0.0|############################# |############################## +0.5|######################## |################## +1.0|############# |### +1.5|#### |## +2.0|# |#### +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%