weatherless...................74.61180% balance.......................37.62904% offense.......................31.71405% hyperoffense..................21.30847% sand..........................16.03614% voltturn......................11.99458% rain.......................... 6.86211% semistall..................... 4.95224% stall......................... 4.39621% trickroom..................... 1.92174% sun........................... 1.56118% sandoffense................... 1.14756% hail.......................... 1.01338% choice........................ 0.90534% hailoffense................... 0.50891% dragmag....................... 0.47043% sandstall..................... 0.41722% sunoffense.................... 0.34829% rainoffense................... 0.33259% monotype...................... 0.31289% gravity....................... 0.11112% multiweather.................. 0.08460% monoghost..................... 0.07566% monodragon.................... 0.04864% monofighting.................. 0.04642% tricksun...................... 0.03632% tricksand..................... 0.02838% monofairy..................... 0.02703% monobug....................... 0.02636% trickrain..................... 0.02406% monoelectric.................. 0.01988% monopoison.................... 0.01724% monopsychic................... 0.01612% monoflying.................... 0.01396% monofire...................... 0.00920% monodark...................... 0.00634% tailwind...................... 0.00410% monoice....................... 0.00239% mononormal.................... 0.00167% monorock...................... 0.00151% trickhail..................... 0.00097% monowater..................... 0.00051% rainstall..................... 0.00036% monoground.................... 0.00031% trapper....................... 0.00009% monograss..................... 0.00000% monosteel..................... 0.00000% sunstall...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.143) -2.0|######## |######## -1.5|############# |########### -1.0|############# |############# -0.5|################# |##################### 0.0|###################### |############################## +0.5|#################### |############ +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.47%