weatherless...................73.52737% balance.......................36.65033% offense.......................30.26075% hyperoffense..................25.76736% sand..........................20.69424% voltturn...................... 6.20792% semistall..................... 5.91997% sun........................... 2.96818% monotype...................... 2.60915% rain.......................... 1.92946% sunoffense.................... 1.58460% sandoffense................... 1.40160% stall......................... 1.40159% choice........................ 1.35756% trickroom..................... 1.13848% hail.......................... 1.02596% rainoffense................... 0.89121% monoice....................... 0.86313% sandstall..................... 0.86008% monobug....................... 0.71486% monofire...................... 0.44527% monodragon.................... 0.17731% monowater..................... 0.16056% tricksand..................... 0.15221% monoflying.................... 0.15007% multiweather.................. 0.14521% monosteel..................... 0.12725% monofairy..................... 0.11826% dragmag....................... 0.03626% monodark...................... 0.02636% monorock...................... 0.00029% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.214) | -2.0|## |############## -1.5|############# |################## -1.0|################### |################# -0.5|############### |################## 0.0|############################ |#################### +0.5|############################## |######### +1.0|##################### |### +1.5|####### |### +2.0| more negative = more offensive, more positive = more stall one # = 0.42%