weatherless...................76.66141% balance.......................40.84829% offense.......................32.77724% sand..........................19.02440% hyperoffense..................18.53367% voltturn......................10.89403% semistall..................... 6.64304% sun........................... 2.36317% trickroom..................... 1.50927% sunoffense.................... 1.49341% monotype...................... 1.48520% sandoffense................... 1.47868% rain.......................... 1.47537% stall......................... 1.19776% choice........................ 1.11059% sandstall..................... 0.96485% rainoffense................... 0.92647% monobug....................... 0.58572% hail.......................... 0.50023% monoice....................... 0.47557% monodragon.................... 0.24999% monoflying.................... 0.24100% tricksand..................... 0.13719% monofairy..................... 0.08991% monowater..................... 0.05119% multiweather.................. 0.02459% monofire...................... 0.02240% monosteel..................... 0.01028% dragmag....................... 0.00326% monodark...................... 0.00138% monorock...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.070) | -2.0|## |### -1.5|######### |######## -1.0|############ |########## -0.5|########### |############### 0.0|############################## |############## +0.5|############################## |##### +1.0|################## |# +1.5|##### |## +2.0| more negative = more offensive, more positive = more stall one # = 0.57%