weatherless...................87.99025% offense.......................41.31772% balance.......................30.36262% hyperoffense..................21.74595% voltturn...................... 5.79434% hail.......................... 5.67582% semistall..................... 4.03495% sun........................... 3.57622% stall......................... 2.53876% rain.......................... 2.23597% trickroom..................... 1.92404% hailoffense................... 1.70473% monotype...................... 0.70429% choice........................ 0.63378% sand.......................... 0.60847% sunoffense.................... 0.50832% rainoffense................... 0.30154% tricksun...................... 0.23540% monowater..................... 0.12277% monoice....................... 0.08631% multiweather.................. 0.07028% monofairy..................... 0.07010% monosteel..................... 0.06195% monopsychic................... 0.05748% dragmag....................... 0.05224% monobug....................... 0.04338% sandoffense................... 0.04083% tailwind...................... 0.03968% monorock...................... 0.03668% monodragon.................... 0.03592% monoghost..................... 0.03095% monoflying.................... 0.03052% monoelectric.................. 0.03049% sunstall...................... 0.03034% monopoison.................... 0.03031% mononormal.................... 0.02763% sandstall..................... 0.02641% monofighting.................. 0.02596% hailstall..................... 0.02228% monodark...................... 0.02137% monograss..................... 0.02108% rainstall..................... 0.01523% monoground.................... 0.01491% monofire...................... 0.01346% tricksand..................... 0.00722% trickhail..................... 0.00700% trapper....................... 0.00686% gravity....................... 0.00344% allweather.................... 0.00158% trickrain..................... 0.00142% Stalliness (mean: -0.279) |## -2.0|###### |######## -1.5|############# |################ -1.0|################### |####################### -0.5|############################ |############################## 0.0|############################ |######################## +0.5|###################### |############# +1.0|######## |##### +1.5|## |## +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%