weatherless...................89.99324% balance.......................34.66821% offense.......................32.95780% hyperoffense..................23.72191% voltturn...................... 6.96971% semistall..................... 4.53887% hail.......................... 4.51647% stall......................... 4.11321% sun........................... 3.21006% hailoffense................... 2.34525% trickroom..................... 2.15445% rain.......................... 1.88828% tricksun...................... 0.69162% choice........................ 0.57660% sand.......................... 0.42435% rainoffense................... 0.33548% monotype...................... 0.24139% sunoffense.................... 0.22116% monowater..................... 0.07755% sandstall..................... 0.06713% monofairy..................... 0.04468% dragmag....................... 0.04292% multiweather.................. 0.02868% tailwind...................... 0.02739% mononormal.................... 0.02672% monoelectric.................. 0.01977% monorock...................... 0.01863% rainstall..................... 0.01409% sunstall...................... 0.01386% monosteel..................... 0.01226% monodragon.................... 0.01192% sandoffense................... 0.01067% hailstall..................... 0.01016% monopsychic................... 0.00774% monoice....................... 0.00772% monobug....................... 0.00568% monoghost..................... 0.00495% monodark...................... 0.00160% monopoison.................... 0.00133% monograss..................... 0.00114% trickhail..................... 0.00083% allweather.................... 0.00058% monofighting.................. 0.00035% gravity....................... 0.00026% tricksand..................... 0.00011% monoflying.................... 0.00011% monoground.................... 0.00008% trapper....................... 0.00001% monofire...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.203) |## -2.0|########### |########### -1.5|############# |################# -1.0|################# |################# -0.5|######################## |############################# 0.0|############################# |########################## +0.5|############################## |################ +1.0|########## |###### +1.5|### |### +2.0|# |# +2.5|# |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.36%