weatherless...................91.55172% balance.......................41.39722% offense.......................24.50711% hyperoffense..................20.50669% stall......................... 8.21333% voltturn...................... 7.70933% semistall..................... 5.37564% hail.......................... 3.94534% trickroom..................... 2.47780% hailoffense................... 2.27012% sun........................... 2.26749% rain.......................... 1.39460% tricksun...................... 1.11513% sand.......................... 0.84873% choice........................ 0.41615% sandstall..................... 0.34644% monotype...................... 0.19907% monowater..................... 0.14783% rainoffense................... 0.09948% sunoffense.................... 0.07463% mononormal.................... 0.02881% dragmag....................... 0.02018% tailwind...................... 0.01309% monofairy..................... 0.00790% multiweather.................. 0.00753% sunstall...................... 0.00670% monoelectric.................. 0.00624% rainstall..................... 0.00395% sandoffense................... 0.00263% monobug....................... 0.00258% hailstall..................... 0.00246% monorock...................... 0.00204% monodragon.................... 0.00154% monopsychic................... 0.00121% monoice....................... 0.00065% monodark...................... 0.00018% gravity....................... 0.00006% allweather.................... 0.00006% monoghost..................... 0.00005% monosteel..................... 0.00004% monograss..................... 0.00001% monofighting.................. 0.00001% monoground.................... 0.00001% tricksand..................... 0.00000% monoflying.................... 0.00000% trapper....................... 0.00000% monopoison.................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.030) |## -2.0|####### |######## -1.5|######### |########## -1.0|########### |########### -0.5|############ |################## 0.0|###################### |##################### +0.5|############################## |################### +1.0|######### |#### +1.5|##### |###### +2.0|### |# +2.5|# |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.46%