weatherless...................77.04731% offense.......................53.73908% balance.......................44.58146% sun...........................16.07247% sand.......................... 3.57431% rain.......................... 2.72447% trickroom..................... 2.38183% tricksun...................... 1.42079% hail.......................... 1.24704% hyperoffense.................. 1.13751% multiweather.................. 0.66428% semistall..................... 0.43037% voltturn...................... 0.36210% tailwind...................... 0.15138% monotype...................... 0.12760% stall......................... 0.11158% tricksand..................... 0.08982% sandoffense................... 0.07834% monoice....................... 0.03481% dragmag....................... 0.01864% monodark...................... 0.01707% rainoffense................... 0.01563% mononormal.................... 0.01328% sunoffense.................... 0.01289% monoflying.................... 0.01251% trickhail..................... 0.01090% monowater..................... 0.01037% monoelectric.................. 0.00761% hailoffense................... 0.00754% monoground.................... 0.00657% monoghost..................... 0.00552% monofire...................... 0.00540% monodragon.................... 0.00502% sandstall..................... 0.00347% monobug....................... 0.00328% monograss..................... 0.00153% monofairy..................... 0.00131% monosteel..................... 0.00119% monorock...................... 0.00085% monopoison.................... 0.00061% monopsychic................... 0.00061% rainstall..................... 0.00054% gravity....................... 0.00046% allweather.................... 0.00030% trickrain..................... 0.00025% batonpass..................... 0.00014% monofighting.................. 0.00006% sunstall...................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.060) | -1.0|## |####### -0.5|############## |########################## 0.0|############################## |##################### +0.5|########## |### +1.0|# | more negative = more offensive, more positive = more stall one # = 0.87%