weatherless...................95.01359% balance.......................43.81948% offense.......................36.91044% voltturn...................... 9.51399% hyperoffense.................. 6.95828% semistall..................... 6.38594% stall......................... 5.92587% rain.......................... 2.10276% sun........................... 2.08136% trickroom..................... 1.85245% monotype...................... 0.89098% sunoffense.................... 0.70411% sand.......................... 0.56797% choice........................ 0.43991% rainoffense................... 0.27850% hail.......................... 0.25983% monoghost..................... 0.14191% monobug....................... 0.13185% mononormal.................... 0.12264% monoice....................... 0.12106% gravity....................... 0.09060% monowater..................... 0.07158% sandstall..................... 0.06203% monograss..................... 0.05409% monofire...................... 0.05154% monopsychic................... 0.04718% monorock...................... 0.04620% dragmag....................... 0.04425% monodark...................... 0.02945% multiweather.................. 0.02551% monoflying.................... 0.02466% monodragon.................... 0.02103% monoelectric.................. 0.01955% monopoison.................... 0.01567% monoground.................... 0.01553% monosteel..................... 0.01433% monofighting.................. 0.01413% hailoffense................... 0.00772% tailwind...................... 0.00513% monofairy..................... 0.00497% sandoffense................... 0.00350% Stalliness (mean: 0.152) |# -1.5|### |###### -1.0|############ |############### -0.5|################### |####################### 0.0|######################### |############################## +0.5|######################## |################## +1.0|############ |###### +1.5|### |### +2.0|## |# +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%