weatherless...................96.63728% balance.......................48.32423% offense.......................32.48478% voltturn......................12.83838% stall......................... 7.49000% semistall..................... 6.40893% hyperoffense.................. 5.29206% rain.......................... 1.70077% sun........................... 1.41586% trickroom..................... 1.02061% monotype...................... 0.67519% sunoffense.................... 0.60404% sand.......................... 0.22146% choice........................ 0.20392% mononormal.................... 0.18508% monoghost..................... 0.15794% rainoffense................... 0.15203% monowater..................... 0.09408% monopoison.................... 0.06705% gravity....................... 0.06221% monograss..................... 0.04898% hail.......................... 0.03595% monobug....................... 0.02937% sandstall..................... 0.02762% monopsychic................... 0.02573% dragmag....................... 0.02333% monoice....................... 0.01794% monodragon.................... 0.01214% multiweather.................. 0.01132% monoflying.................... 0.01055% monofire...................... 0.00912% monosteel..................... 0.00544% monoelectric.................. 0.00534% monoground.................... 0.00533% monodark...................... 0.00061% hailoffense................... 0.00055% monorock...................... 0.00032% monofighting.................. 0.00027% monofairy..................... 0.00026% sandoffense................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.255) |# -1.5|## |##### -1.0|######## |########## -0.5|############## |#################### 0.0|###################### |############################## +0.5|####################### |################## +1.0|########### |###### +1.5|# |#### +2.0|## |## +2.5|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.54%