weatherless...................97.92309% balance.......................49.79932% offense.......................30.37931% voltturn......................11.30921% stall......................... 9.82591% semistall..................... 6.56015% hyperoffense.................. 3.43530% rain.......................... 1.03841% sun........................... 0.91650% sunoffense.................... 0.37939% monotype...................... 0.37035% monowater..................... 0.23895% rainoffense................... 0.13965% sand.......................... 0.12574% trickroom..................... 0.11946% mononormal.................... 0.09893% dragmag....................... 0.08217% choice........................ 0.06847% gravity....................... 0.02519% monograss..................... 0.01504% sandstall..................... 0.01324% multiweather.................. 0.01240% hail.......................... 0.00866% monodragon.................... 0.00429% monosteel..................... 0.00323% monoghost..................... 0.00316% monopsychic................... 0.00306% monoice....................... 0.00279% monoelectric.................. 0.00030% monopoison.................... 0.00026% monoflying.................... 0.00009% monoground.................... 0.00009% monobug....................... 0.00007% monodark...................... 0.00006% hailoffense................... 0.00002% monofairy..................... 0.00002% monofighting.................. 0.00001% monofire...................... 0.00000% monorock...................... 0.00000% sandoffense................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.352) |# -1.5|# |### -1.0|#### |###### -0.5|############ |####################### 0.0|###################### |############################## +0.5|################ |############### +1.0|############ |##### +1.5|# |##### +2.0|## |# +2.5|#### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.60%