sand..........................60.46118% offense.......................41.01546% weatherless...................38.66381% balance.......................29.64678% semistall.....................13.78582% hyperoffense..................10.51438% batonpass..................... 6.14219% stall......................... 5.03756% sandoffense................... 4.02974% sandstall..................... 3.54034% dragmag....................... 1.45284% rain.......................... 0.68521% choice........................ 0.31166% sun........................... 0.20206% sunoffense.................... 0.14451% trapper....................... 0.13104% rainoffense................... 0.10637% monotype...................... 0.05629% voltturn...................... 0.04605% monowater..................... 0.02646% multiweather.................. 0.01702% monoflying.................... 0.01044% monopsychic................... 0.00943% monofighting.................. 0.00548% mononormal.................... 0.00491% hail.......................... 0.00477% monodark...................... 0.00221% rainstall..................... 0.00212% monograss..................... 0.00170% monosteel..................... 0.00152% monobug....................... 0.00097% monorock...................... 0.00051% monofire...................... 0.00010% monodragon.................... 0.00004% monoice....................... 0.00003% monopoison.................... 0.00001% monoelectric.................. 0.00000% monoground.................... 0.00000% monoghost..................... 0.00000% sunstall...................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.077) |#### -1.5|### |######## -1.0|###################### |######################### -0.5|############################## |########################## 0.0|################### |################### +0.5|#################### |##################### +1.0|################# |############### +1.5|######### |######## +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.40%