weatherless...................52.23498% offense.......................45.60159% sand..........................40.26456% hyperoffense..................27.29641% balance.......................20.02691% sandoffense...................11.41517% rain.......................... 5.51278% semistall..................... 3.77940% stall......................... 3.29569% rainoffense................... 2.85165% hail.......................... 2.12377% sandstall..................... 2.04134% dragmag....................... 1.57864% monotype...................... 1.54286% voltturn...................... 1.44177% trickroom..................... 0.96973% choice........................ 0.95574% multiweather.................. 0.75044% sun........................... 0.61435% monowater..................... 0.25663% monopoison.................... 0.25663% monofighting.................. 0.21152% sunoffense.................... 0.20297% hailstall..................... 0.14309% monorock...................... 0.13687% monoice....................... 0.11976% monoflying.................... 0.10109% monosteel..................... 0.09176% monofire...................... 0.09099% tricksand..................... 0.08476% monopsychic................... 0.08243% monobug....................... 0.07310% hailoffense................... 0.06066% mononormal.................... 0.05288% monograss..................... 0.05055% gravity....................... 0.04277% monoground.................... 0.03577% monodragon.................... 0.03266% monoelectric.................. 0.03033% monodark...................... 0.02800% monoghost..................... 0.02722% tailwind...................... 0.01789% trickhail..................... 0.01400% trickrain..................... 0.01244% rainstall..................... 0.00778% monofairy..................... 0.00700% fear.......................... 0.00156% Stalliness (mean: -0.415) -2.0|#### |######### -1.5|############## |######################### -1.0|############################# |############################## -0.5|########################### |############################ 0.0|####################### |############### +0.5|########## |######## +1.0|###### |### +1.5|### |### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.41%