weatherless...................46.76521% sand..........................46.33780% offense.......................43.80229% hyperoffense..................29.58866% balance.......................18.68177% sandoffense...................13.81627% rain.......................... 5.24767% semistall..................... 4.12626% stall......................... 3.80101% rainoffense................... 3.18076% sandstall..................... 2.48603% hail.......................... 1.99361% dragmag....................... 1.90344% voltturn...................... 1.71333% trickroom..................... 1.12948% monotype...................... 1.05065% choice........................ 0.97343% multiweather.................. 0.69916% sun........................... 0.35486% monopoison.................... 0.23989% monowater..................... 0.20259% hailstall..................... 0.17608% sunoffense.................... 0.16371% monofighting.................. 0.13052% monorock...................... 0.11728% tricksand..................... 0.08625% monosteel..................... 0.06536% monopsychic................... 0.05901% monoflying.................... 0.05490% gravity....................... 0.05031% monoice....................... 0.04922% hailoffense................... 0.04078% monobug....................... 0.03004% monofire...................... 0.02835% mononormal.................... 0.02578% monograss..................... 0.02531% monoground.................... 0.02254% monoelectric.................. 0.01623% monodragon.................... 0.01583% trickrain..................... 0.01495% trickhail..................... 0.01434% monodark...................... 0.01405% monoghost..................... 0.01113% tailwind...................... 0.00846% monofairy..................... 0.00398% rainstall..................... 0.00102% fear.......................... 0.00051% Stalliness (mean: -0.431) -2.0|#### |########## -1.5|################ |######################### -1.0|############################## |############################# -0.5|######################### |########################## 0.0|##################### |############## +0.5|######### |####### +1.0|####### |### +1.5|#### |### +2.0|## |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.42%