weatherless...................46.66501% balance.......................37.73948% offense.......................32.46330% sand..........................26.92500% rain..........................21.15181% hyperoffense..................18.59903% semistall..................... 8.19640% dragmag....................... 4.99478% sun........................... 4.31905% voltturn...................... 4.20307% stall......................... 3.00179% choice........................ 2.41849% monotype...................... 1.90207% hail.......................... 1.41431% sandstall..................... 1.10905% trickroom..................... 0.88156% rainoffense................... 0.86700% sandoffense................... 0.77029% rainstall..................... 0.60533% monowater..................... 0.45164% multiweather.................. 0.44889% sunstall...................... 0.35499% sunoffense.................... 0.29195% monodragon.................... 0.22229% monodark...................... 0.16421% monofighting.................. 0.14640% monoice....................... 0.12688% monorock...................... 0.09986% monopsychic................... 0.09949% monobug....................... 0.09354% monoflying.................... 0.08527% monofire...................... 0.08185% monoground.................... 0.08095% monograss..................... 0.06649% monoghost..................... 0.06473% monosteel..................... 0.06341% hailstall..................... 0.05486% mononormal.................... 0.04710% tailwind...................... 0.04064% hailoffense................... 0.03760% tricksand..................... 0.03530% monoelectric.................. 0.02969% monopoison.................... 0.02779% allweather.................... 0.00599% trickrain..................... 0.00500% tricksun...................... 0.00376% gravity....................... 0.00254% monofairy..................... 0.00084% Stalliness (mean: -0.076) -2.0|####### |####### -1.5|########### |################## -1.0|################# |################## -0.5|####################### |######################### 0.0|########################## |############################# +0.5|############################## |####################### +1.0|################ |########## +1.5|###### |### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%