weatherless...................78.06518% offense.......................41.16450% balance.......................36.17568% sand..........................14.33773% hyperoffense..................13.28713% semistall..................... 6.11877% sun........................... 5.79647% voltturn...................... 5.29615% rain.......................... 3.53839% stall......................... 3.25392% multiweather.................. 2.25100% monotype...................... 1.73764% sandoffense................... 0.82828% dragmag....................... 0.80338% trickroom..................... 0.62203% sandstall..................... 0.60619% hail.......................... 0.54719% sunoffense.................... 0.52420% choice........................ 0.39377% monowater..................... 0.38955% monobug....................... 0.22727% monoice....................... 0.15786% rainoffense................... 0.12616% monoflying.................... 0.12559% monopoison.................... 0.12460% tailwind...................... 0.11076% mononormal.................... 0.10449% monosteel..................... 0.10010% monofighting.................. 0.07817% monofire...................... 0.07049% hailstall..................... 0.06958% monoghost..................... 0.06516% monoground.................... 0.06005% monoelectric.................. 0.05763% monorock...................... 0.05451% sunstall...................... 0.05389% monopsychic................... 0.04849% monodragon.................... 0.04740% monodark...................... 0.04636% monograss..................... 0.03954% hailoffense................... 0.03134% monofairy..................... 0.03101% tricksand..................... 0.01861% trickhail..................... 0.01327% tricksun...................... 0.00805% rainstall..................... 0.00636% allweather.................... 0.00573% gravity....................... 0.00546% trapper....................... 0.00116% Stalliness (mean: -0.065) -2.0|### |### -1.5|####### |############ -1.0|############# |#################### -0.5|##################### |############################## 0.0|############################## |######################### +0.5|###################### |################ +1.0|########## |###### +1.5|#### |## +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%