weatherless...................78.14878% offense.......................37.99857% balance.......................35.95002% sand..........................16.52434% hyperoffense..................13.76756% semistall..................... 7.52182% voltturn...................... 5.83561% stall......................... 4.76204% sun........................... 4.75113% rain.......................... 2.99928% multiweather.................. 2.72624% dragmag....................... 1.12274% sandstall..................... 0.92630% monotype...................... 0.60600% sandoffense................... 0.55921% hail.......................... 0.31287% sunoffense.................... 0.25488% choice........................ 0.25321% monowater..................... 0.24312% trickroom..................... 0.18358% hailstall..................... 0.10790% monobug....................... 0.07941% sunstall...................... 0.05712% monoice....................... 0.04464% tailwind...................... 0.04346% monosteel..................... 0.03670% rainoffense................... 0.03554% monopoison.................... 0.03207% mononormal.................... 0.02380% monofire...................... 0.02373% monoground.................... 0.02235% monofighting.................. 0.02107% hailoffense................... 0.01637% monoelectric.................. 0.01608% monodragon.................... 0.01396% monograss..................... 0.01078% monodark...................... 0.00873% monoghost..................... 0.00839% monopsychic................... 0.00745% monoflying.................... 0.00618% monofairy..................... 0.00589% tricksand..................... 0.00422% monorock...................... 0.00361% trickhail..................... 0.00321% rainstall..................... 0.00270% tricksun...................... 0.00250% allweather.................... 0.00000% trapper....................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.011) -2.0|#### |### -1.5|###### |############ -1.0|############# |################# -0.5|################# |############################# 0.0|############################## |####################### +0.5|######################## |############# +1.0|########## |####### +1.5|###### |#### +2.0|## |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.45%