weatherless...................79.68783% balance.......................37.72172% offense.......................34.72744% sand..........................17.89558% hyperoffense..................11.36781% semistall.....................10.53759% stall......................... 5.64544% sun........................... 5.27884% voltturn...................... 4.13561% multiweather.................. 3.96602% dragmag....................... 1.51231% rain.......................... 0.97580% sandoffense................... 0.78292% sandstall..................... 0.65257% choice........................ 0.24442% sunoffense.................... 0.14714% hail.......................... 0.13217% trickroom..................... 0.08624% sunstall...................... 0.06632% monotype...................... 0.06564% hailstall..................... 0.04398% monopoison.................... 0.01097% monobug....................... 0.01027% mononormal.................... 0.00797% monosteel..................... 0.00735% monowater..................... 0.00561% monoground.................... 0.00471% monoice....................... 0.00464% monofire...................... 0.00297% monofairy..................... 0.00276% monofighting.................. 0.00233% tricksand..................... 0.00188% monodragon.................... 0.00145% monoflying.................... 0.00126% trickhail..................... 0.00104% monoelectric.................. 0.00095% monoghost..................... 0.00085% tailwind...................... 0.00073% monodark...................... 0.00071% monograss..................... 0.00062% hailoffense................... 0.00052% rainstall..................... 0.00045% rainoffense................... 0.00038% monopsychic................... 0.00025% monorock...................... 0.00006% tricksun...................... 0.00000% allweather.................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.124) -2.0|## |## -1.5|##### |########## -1.0|############# |########### -0.5|############ |######################## 0.0|############################## |################ +0.5|############################## |########## +1.0|########### |########## +1.5|######### |##### +2.0|## |# +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.49%