weatherless...................93.37814% offense.......................42.14424% hyperoffense..................35.93659% balance.......................19.59465% monotype...................... 7.37316% batonpass..................... 7.15947% voltturn...................... 3.31304% sun........................... 3.12485% dragmag....................... 3.04271% rain.......................... 2.96909% monopsychic................... 2.04969% trapper....................... 1.78673% monoghost..................... 1.45939% semistall..................... 1.38391% monobug....................... 1.32485% monoelectric.................. 1.24707% rainoffense................... 1.18784% sunoffense.................... 0.94494% stall......................... 0.94061% sand.......................... 0.87595% mononormal.................... 0.84010% multiweather.................. 0.83252% choice........................ 0.77566% hail.......................... 0.48827% monoflying.................... 0.45020% monopoison.................... 0.37014% sandoffense................... 0.36865% monodragon.................... 0.36018% monodark...................... 0.34334% monowater..................... 0.26603% monorock...................... 0.24770% monosteel..................... 0.15964% monograss..................... 0.14613% hailoffense................... 0.12935% monofairy..................... 0.09701% monoice....................... 0.09084% monoground.................... 0.08303% monofire...................... 0.07844% monofighting.................. 0.06749% trickroom..................... 0.05211% sunstall...................... 0.04732% gravity....................... 0.03515% rainstall..................... 0.00377% Stalliness (mean: -0.681) | -4.0| | -3.0|# |### -2.0|######### |################ -1.0|############################## |########################## 0.0|################### |############ +1.0|## |# +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%