weatherless...................96.90560% offense.......................46.70873% hyperoffense..................25.96919% balance.......................25.64523% batonpass..................... 8.48289% voltturn...................... 6.35735% dragmag....................... 4.32581% trapper....................... 2.18455% rain.......................... 1.66275% monotype...................... 1.26724% semistall..................... 1.08927% sun........................... 0.67144% rainoffense................... 0.66315% choice........................ 0.60524% stall......................... 0.58759% sand.......................... 0.52318% monoghost..................... 0.43592% sandoffense................... 0.38324% hail.......................... 0.38141% sunoffense.................... 0.36581% monoelectric.................. 0.33701% monopsychic................... 0.32741% multiweather.................. 0.14438% monobug....................... 0.06440% hailoffense................... 0.06271% monoflying.................... 0.03912% monodragon.................... 0.03566% mononormal.................... 0.03439% monodark...................... 0.03142% monopoison.................... 0.03051% monofire...................... 0.00947% monowater..................... 0.00910% monograss..................... 0.00452% monosteel..................... 0.00430% gravity....................... 0.00339% sunstall...................... 0.00322% monorock...................... 0.00308% trickroom..................... 0.00292% monoice....................... 0.00190% monoground.................... 0.00184% monofairy..................... 0.00130% monofighting.................. 0.00012% rainstall..................... 0.00000% Stalliness (mean: -0.510) | -4.0| | -3.0| |# -2.0|###### |########## -1.0|############################## |############################ 0.0|####################### |################ +1.0|## |# +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.85%