weatherless...................97.86032% offense.......................48.58890% balance.......................34.67240% hyperoffense..................14.88919% voltturn......................10.16145% batonpass..................... 4.01999% dragmag....................... 3.17473% trapper....................... 2.08083% rain.......................... 1.37334% semistall..................... 1.25078% choice........................ 0.61226% stall......................... 0.59872% hail.......................... 0.38802% monotype...................... 0.22692% sand.......................... 0.22028% sandoffense................... 0.20073% sun........................... 0.17402% rainoffense................... 0.09580% monoghost..................... 0.09094% sunoffense.................... 0.08668% monoelectric.................. 0.07039% monopsychic................... 0.04817% multiweather.................. 0.01598% hailoffense................... 0.00858% monodark...................... 0.00731% monopoison.................... 0.00716% monobug....................... 0.00523% mononormal.................... 0.00319% monoflying.................... 0.00243% monodragon.................... 0.00238% monofire...................... 0.00082% sunstall...................... 0.00029% monowater..................... 0.00023% monosteel..................... 0.00021% monorock...................... 0.00018% gravity....................... 0.00012% monoground.................... 0.00009% monoice....................... 0.00008% monograss..................... 0.00007% monofairy..................... 0.00000% trickroom..................... 0.00000% monofighting.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.298) | -4.0| | -3.0| | -2.0|# |####### -1.0|######################### |############################## 0.0|######################### |########################### +1.0|## | +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.85%