weatherless...................80.68365% offense.......................40.83360% balance.......................31.19155% hyperoffense..................18.17559% sun...........................10.09352% rain.......................... 8.56579% monotype...................... 6.96953% semistall..................... 6.71558% voltturn...................... 6.46566% batonpass..................... 3.09981% stall......................... 3.08368% multiweather.................. 2.12028% sand.......................... 1.87036% monobug....................... 1.41084% mononormal.................... 1.39068% monoghost..................... 1.28588% monopsychic................... 1.18510% hail.......................... 1.07627% sunoffense.................... 1.02789% rainoffense................... 0.72557% monosteel..................... 0.51999% monowater..................... 0.49178% monograss..................... 0.45953% choice........................ 0.41519% monofire...................... 0.39100% monodark...................... 0.35472% monorock...................... 0.29829% monoflying.................... 0.29023% dragmag....................... 0.27814% monopoison.................... 0.27411% monoelectric.................. 0.27007% monodragon.................... 0.26201% sunstall...................... 0.25395% monoground.................... 0.24589% monofighting.................. 0.24186% monofairy..................... 0.15318% sandoffense................... 0.11690% trickroom..................... 0.08062% monoice....................... 0.06853% hailoffense................... 0.04031% rainstall..................... 0.02822% fear.......................... 0.01612% tailwind...................... 0.01209% hailstall..................... 0.00806% tricksand..................... 0.00806% tricksun...................... 0.00403% allweather.................... 0.00403% trapper....................... 0.00403% Stalliness (mean: -0.161) -3.0|# |# -2.0|#### |############ -1.0|################### |############################# 0.0|############################## |####################### +1.0|############ |###### +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.72%